Narok Lightbender

A rugged mercanary, and frequent Whiplash operative. Narok works by day a boring desk life at Creditore, a Currency Exchange, and by night he helps others flee Coruscant.


Languages Basic, Bocce, High Galactic

Defenses Ref 20 (flat-footed 18), Fort 19, Will 13
hp 47; Threshold 19

Speed 4 squares
Melee combat gloves 3 (1d44)
Ranged heavy blaster pistol 3 (3d81) or
Ranged heavy blaster pistol -2 (3d8+1) and BlasTech DT-12 -2 (4d6) or
Ranged BlasTech DT-12 3 (4d61) or
Ranged heavy repeating blaster -1 (3d10+3) with autofire or
Ranged heavy repeating blaster 2 (3d103) with braced autofire
Base Atk 2; Grp 4
Atk Options autofire (heavy repeating blaster), Burst Fire, Dual Weapon Mastery, Penetrating Attack (heavy), Point Blank Shot, Precise Shot
Special Actions brace (heavy repeating blaster), Harm’s Way, Personalized Modifications

Abilities Str 14, Dex 14, Con 14, Int 14, Wis 9, Cha 8
Talents Armored Defense, Harm’s Way, Penetrating Attack, Personalized Modifications, Weapon Specialization
Feats Armor Proficiency (light, medium), Burst Fire, Dual Weapon Mastery I, Point Blank Shot, Precise Shot, Weapon Focus (Heavy), Weapon Proficiency (advanced melee, heavy, pistols, rifles, simple)
Skills Climb 8, Endurance +8, Initiative +8, Mechanics +8, Perception +2, Pilot +8, Treat Injury +5
Possessions BlasTech DT-12, combat gloves, heavy blaster pistol with Retractable Stock, heavy repeating blaster, weave armor (
6 armor, +2 equipment) with Integrated equipment, 5 slots and Internal Generator


Narok Lightbender

The Corellian Company penmagician